Glcolor
The Glcolor function sets a new four-valued RGBA color. This is often used at the beginning of Actor Scripts to specify the actor's color.
Glcolor( red, green, blue, alpha );
Arguments red, green, blue, alpha
New red, green, blue, and alpha values for the current color.
Current color values are stored in Byte Format, with values between 0 and 255.
For example:
Glcolor(255,0,0,255) specifies Red.
Glcolor(0,0,0,255) specifies Black.
Glcolor(0,255,0,255) specifies Green.
Glcolor(255,255,0,255) specifies Yellow.
and so on. This gives a range of 2^24 (more than 16 million) colors.
You may update the current color at any time. In particular, you may call glColor between a call to Begin and the corresponding call to End.
See Also