Viewport

The Viewport function sets the viewport.

Viewport( x,y,width,height);

Arguments

x, y

The lower-left corner of the viewport rectangle, in pixels. The default is (0,0).

width, height

The width and height, respectively, of the viewport. When an OpenGL context is first attached to a window, width and height are set to the dimensions of that window.

Note:  Do not call ViewPort between a call to Begin and the corresponding call to End.

See Also

Begin